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aMUSEment - Training course

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aMUSEment - Training course

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Содержание

aMUSEment project

The main objective is to build capacities of professionals in cultural institutions in creative game design in order to be better equipped to attract different target groups and involve them in creating programs of their institutions. Specific objectives include: Providing quality non-formal education opportunities for professionals in cultural sector on the topic of creative game design. Providing methodology for active involvement of different target groups in designing programs of cultural institutions. Method of creative game design, as opposed to traditional practices of museum education and displays, are creating opportunities for museum professionals from different backgrounds to connect to audiences, who based on research remain distant and passive in museum environments. Furthermore, capacity building will accommodate museum professionals with skills and methodologies, with what they can create more flexible, more focused, and more creative museum programs within their own institutions. Through project activities and results we aim to help transforms museum spaces into innovative spaces for learning about cultural heritage, art, history and society.

Мероприятия для завершения

Complete the following activities, earn badges and you will see your playlist progress updated
aMUSEment - Online session 1 - Getting to know each other
Необязательно
1 час 30 минут
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Содержание

aMUSEment project

The main objective is to build capacities of professionals in cultural institutions in creative game design in order to be better equipped to attract different target groups and involve them in creating programs of their institutions. Specific objectives include: Providing quality non-formal education opportunities for professionals in cultural sector on the topic of creative game design. Providing methodology for active involvement of different target groups in designing programs of cultural institutions. Method of creative game design, as opposed to traditional practices of museum education and displays, are creating opportunities for museum professionals from different backgrounds to connect to audiences, who based on research remain distant and passive in museum environments. Furthermore, capacity building will accommodate museum professionals with skills and methodologies, with what they can create more flexible, more focused, and more creative museum programs within their own institutions. Through project activities and results we aim to help transforms museum spaces into innovative spaces for learning about cultural heritage, art, history and society.

The 'Briefcase':

The 'Briefcase' is a package of all the materials which were used or produced for you and by you, during the residential part of the training. Inside it you will find photos, presentations, online sessions recordings, CANVAS, padlet and other things.

*Under the part with resources, you can find the 'Briefcase'


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aMUSEment project

The main objective is to build capacities of professionals in cultural institutions in creative game design in order to be better equipped to attract different target groups and involve them in creating programs of their institutions. Specific objectives include: Providing quality non-formal education opportunities for professionals in cultural sector on the topic of creative game design. Providing methodology for active involvement of different target groups in designing programs of cultural institutions. Method of creative game design, as opposed to traditional practices of museum education and displays, are creating opportunities for museum professionals from different backgrounds to connect to audiences, who based on research remain distant and passive in museum environments. Furthermore, capacity building will accommodate museum professionals with skills and methodologies, with what they can create more flexible, more focused, and more creative museum programs within their own institutions. Through project activities and results we aim to help transforms museum spaces into innovative spaces for learning about cultural heritage, art, history and society.

The 'Briefcase':

The 'Briefcase' is a package of all the materials which were used or produced for you and by you, during the residential part of the training. Inside it you will find photos, presentations, online sessions recordings, CANVAS, padlet and other things.

*Under the part with resources, you can find the 'Briefcase'

Задания
Задание номер 1
Выдан организатором или посредством сканирования QR-кода
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Расположение

Zmaj Jovina 26, Novi Sad 21000, Serbia
Мероприятия: 5
Начато: 6
Завершенный плейлист: 6
Время на выполнение: 6 часов
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Организаторы

BalkanIDEA Novi Sad
Badgecraft размещает эту платформу и разрабатывает ее вместе с ведущими образовательными организациями. Программа Европейского Союза Erasmus+ выделила софинансирование для создания первой версии этой платформы. Свяжитесь с support@badgecraft.eu.
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Со-финансировано в рамках программы Erasmus+ Европейского Союза
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