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aMUSEment - Online session 1 - Getting to know each other

Zmaj Jovina 26, Novi Sad 21000, Serbia
Djòin
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aMUSEment - Online session 1 - Getting to know each other

Zmaj Jovina 26, Novi Sad 21000, Serbia
Djòin

Kontenido

aMUSEment project

The main objective is to build capacities of professionals in cultural institutions in creative game design in order to be better equipped to attract different target groups and involve them in creating programs of their institutions. Specific objectives include: Providing quality non-formal education opportunities for professionals in cultural sector on the topic of creative game design. Providing methodology for active involvement of different target groups in designing programs of cultural institutions. Method of creative game design, as opposed to traditional practices of museum education and displays, are creating opportunities for museum professionals from different backgrounds to connect to audiences, who based on research remain distant and passive in museum environments. Furthermore, capacity building will accommodate museum professionals with skills and methodologies, with what they can create more flexible, more focused, and more creative museum programs within their own institutions. Through project activities and results we aim to help transforms museum spaces into innovative spaces for learning about cultural heritage, art, history and society.

Online session 1:

1st online session happened on 23rd. The main purpose of this session was to introduce the project activities, goals and partner organizations; and for everyone a chance to introduce them-self, to get to know each other and make first bonds.

*Under the part with resources, you can find the presentation from the 1st online session

Rekurso

  • Online session 1 - Presentation

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aMUSEment - Online session 1 - Getting to know each other Optené e badge akí

aMUSEment project

The main objective is to build capacities of professionals in cultural institutions in creative game design in order to be better equipped to attract different target groups and involve them in creating programs of their institutions. Specific objectives include: Providing quality non-formal education opportunities for professionals in cultural sector on the topic of creative game design. Providing methodology for active involvement of different target groups in designing programs of cultural institutions. Method of creative game design, as opposed to traditional practices of museum education and displays, are creating opportunities for museum professionals from different backgrounds to connect to audiences, who based on research remain distant and passive in museum environments. Furthermore, capacity building will accommodate museum professionals with skills and methodologies, with what they can create more flexible, more focused, and more creative museum programs within their own institutions. Through project activities and results we aim to help transforms museum spaces into innovative spaces for learning about cultural heritage, art, history and society.

Online session 1:

1st online session happened on 23rd. The main purpose of this session was to introduce the project activities, goals and partner organizations; and for everyone a chance to introduce them-self, to get to know each other and make first bonds.

*Under the part with resources, you can find the presentation from the 1st online session
Tasks
Task no.1
Publiká dor di e organisadó òf skèn e kódigo QR
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Zmaj Jovina 26, Novi Sad 21000, Serbia
Arte i kultura
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Organisadónan

BalkanIDEA Novi Sad
Badgecraft ta fasilitá e plataforma akí i ta desaroy'é huntu ku organishonnan líder den edukashon. E programa Erasmus+ di Union Europeo a ko-finansiá kreashon di e promé vershon di e plataforma akí. Tuma kontakto ku support@badgecraft.eu.
Plataforma
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Ko-finansiá pa e programa di Erasmus+ di Union Europeo
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