Teave
The fact that digital technology changed our lives and societies is quite obvious to most people. Researches and our own experiences show that digital media and technology influenced heavily the ways young people communicate, receive information, start and maintain friendships. Young people are often stuck in between peer pressure to follow trends supported by digital media and adults in schools and families viewing them as harmful and useless. And this is where youth workers can offer a middle ground and safe space for open discussions about digital technology, its advantages and disadvantages, as well as to support young people in developing their critical thinking, digital, media and information literacy and overall competences to be active citizens in digital age.
The pandemic showed us how important it is to be able to innovate and adapt in situations where the only possible mean of communication with young people is Internet and the only way to do youth work is digitally. Youth workers and educators brought up discussions about non-formal education and its values in online contexts, as well as the importance of digital competences.
This project aims to offer space for reflection on the experience in the period of pandemic, lock-down and restricted mobility, draw some conclusions and capitalize on the lessons learned. Main, long term aim of this project is to improve quality, availability and visibility of youth work, by building capacities of youth workers and youth leaders to create and implement new and innovative programs in the sphere of digital youth work.
TRAINERS
- Ivana Volf
- Alexandro Jan Lai
- Snežana Bačlija Knoch
Asukoht
Dositeja Obradovića 34, Veliki Gaj 26365, Serbia